- Face-up artist(s):
- Date of acquisition:
- I am her original owner. She was purchased from Fabric, Friends, and Dolls as a Christmas gift for me.
- Reason for choice:
- I'd wanted one for years, because I love mice and rats and she's one of the cuter mouse dolls out there.
- Best Points:
- She's on a standard Lati Yellow/Pukifee-sized body, which means that she's easy to buy clothing for. Her knee joints are also cut in a way that makes bending/twisting her legs very natural.
- Worst Points:
- Unfortunately, she has a lot of these. Her ankles are VERY kicky, which makes getting her to stand up and balance quite the challenge. Her knee joints, while a positive in how naturally they can bend for single-jointed knees, are a pain to keep straight and have a tendency to get twisted backwards. Her tail magnet is also incredibly weak. On its own, it can barely hang on when the tail is directly against the resin, much less through ANY amount of clothing. I had to get a second, stronger magnet and place it in-between the two DollZone glued in her order to make the magnetic pull strong enough to go through a layer or two of cloth. However, possibly the worst aspect of her sculpt is her head. It's a very, very CUTE head, but it's poorly designed. They went for a head cap instead of a faceplate system, and since the head is narrow and deep, that makes it VERY difficult to position eyes. I have small hands, and I can only get one finger inside when the head cap's off and still have enough room to maneuver things around or remove eye putty. On top of that, her eye wells aren't really designed to hold ANY shape or size of eyes without gapping. (Unless you're willing to have a chameleon-eyed look.) I think that she would've benefited from either having a different way to open her head, so that eyes were easier to place, or eye sockets that are more forward-facing, so the gapping wouldn't become an issue.
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- Head Sculpt:
- 16cm Anthro body
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