Thalanx

Maker:
Soom
Head Sculpt:
Romantic Sard
Skintone:
Tan
Body:
Temporarily a Dollzone 70cm
Sex:
Male
  • Face-up artist(s):
    Unknown
    Date of acquisition:
    February 2016 (Body), March 2016 (Head)
    Provenance:
    Full Volks Irvin purchased from Maya in the Marketplace , Irvin head traded to Onni for Sard
    Reason for choice:
    Sard in tan is one of my highest BJD grails.

    It is close to perfection in resin.
    Best Points:
    *Skin tone
    *Open mouth/expression
    *Elf ears
    *Strong stander
    *Great single-jointed posing
    Worst Points:
    *Paper-thin ears
    Thalanx is one of my top grails. 'Nuff said.

    They're supposed to have a septum piercing, horns, and blue tattoos. I can't give them those until they have a permanent body.
  • Eyes:
    Unknown 10mm acrylic
    Wig:
    Leekeworld 8-9 Powder Blue
    Favourite colours:
    Cobalt, teal, brown, green, orange, cream, violet
    Fashion style(s):
    Harem pants, layered tops, turbans and beaded headdresses, war paint and piercings, bodysuits, tubes and buckles, large belts, gauntlets, earthen tones, button-down shirts

    Fantasy, Eastern, Cyberpunk
    Key fashion accessory:
    Septum Piercing
    Thalanx is a massively tall being, covered in tattoos and jewelry. When they are on djinn business, they wear futuristic cyberpunk attire. When they are with Traveler, Eastern-style drapes or simple, earth-toned dresswear.
  • Name story:
    'Thalanx' is a play on 'Phalanx' from X-men. A small nod to Warlock: a living mechanical visitor from an alien world.

    'thay-langks'
    Character age:
    Unknown (Possibly immortal)
    Character gender:
    Agender
    Offsite roleplay:
    This doll's character is available for offsite roleplay.
    Thalanx is one of the last of the metal djinn. A powerful race, they were capable of transcending space and time, giving them the reputation of cosmic wish granters. Unfortunately a people so great has many enemies. They were hunted across the universe, appearing to be largely extinct.

    Thalanx was cryogenetically frozen inside of a temple on a dying world. Traveler found them accidentally, tracing a signal only beings of his sort could decipher. He used his power to revive the sleeping djinn out of curiosity.

    Thalanx confirmed his suspicions: the temple was built and programmed by another traveler. But this one had poor intentions; he had waged conflict on the world, and was responsible for its decimation. The djinn might have destroyed Traveler on sight had he not acted passively.

    With such a low population, the djinn had no need to stay and protect the world any longer. Traveler invited them to accompany him, and they accepted. They have been his companion ever since.

    Unlike some djinn, Thalanx has no gender and appears in their natural elemental state. They take gendered flesh form when visiting planets in order to blend better.

    Thalanx is straightforward, logic-centric, and firm. They can come across as stern, but they are simply not a talker. Unless you know how to stimulate them. Their trust is not always easy to earn; even Traveler hits a barrier once in a while. Still they are remarkably loyal, ensuring their companion takes care of himself.

    Have timey-wimey powers, will travel.

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